BK
01
CH
09
SC
03

The Annals of Pelor
The Pineforest Ruin

…continues from Book #01, Chapter #09, Scene #02

Synopsis

The 26th Day of Ches in the Year of the Sudden Journey.

With the recovery of some of Altair’s Talons and requests from the Blackengorge Town Council, the party have set of for the east and to see the Nentir Vale for themselves.

With an ox-led wagon laden with goods and a large travelling party, they set off with the well wishes of the townsfolk ringing in their ears.

At the end of the second day of their journey they have found an old ruin next to the road in a forest. All seems amiss within the ruins and an apparition turns nasty!

Cast List

Scene Length

This scene starts on Thursday 17th May 2012 and is expected to be completed by the end of Friday 29th June 2012.

Players are expected to be able to post at least once a day.

MAY
17

Combat
Initiative Block

I

Round #07

Combat Encounter Completed


Creatures in Play:

02) [14] Kireth - 1d20+9+2: 14 - HP: 36/44 44,36

03) [14] Tradden - 1d20+6+2: 14 - HP: 35/57 (Granting Combat Advantage) 57,48,31,51,36,31,21,36,22,7,22,13,32,14,42,35

04) [13] Zero - 1d20+6+2: 13 - HP: 46/50 50,41,25,46

05) [10] Beltak - 1d20+5+2: 10 - HP: 39/47 47,39

06) [09] Khalin - 1d20+6: 9 - HP: 41/51 51,42,37,49,41


Removed from Play:

01) [23] Pale Reaver Lord - 1d20+7: 23 (Dmg: 129) 0,3,7,15,19,34,40,51,66,75,36,39,42,49,54,75,78,49,57,61,70,73,78,106,129

Sp) [13] Gnoll Zombies - 1d20+2: 13

Gnoll Zombie #01 (Dmg: 97) 0,7,16,31,32,38,53,57,97

Gnoll Zombie #02 (Dmg: 83) 0,23,29,38,44,54,62,66,83

Sp) [08] Human Zombies - 1d20+1: 8

Human Zombie #01 (Dmg: 15)

Human Zombie #02 (Dmg: 2)

Human Zombie #03 (Dmg: 8)

Human Zombie #04 (Dmg: 8)

Sp) [02] Ancient Human Zombies - 1d20+1: 2

Ancient Human Zombie #01 (Dmg: 8)

Ancient Human Zombie #02 (Dmg: 7)

Ancient Human Zombie #03 (Dmg: 4)

Sp) [02] Ragged Human Zombie - 1d20+1: 2 (Dmg: 43) 0,4,21,23,43

MAY
17

Combat
Battlemap

BM
Battlemap
MAY
17

Combat
Features of the Area

AF

All squares that contain a small triangle in the bottom right hand corner are marked as difficult terrain and cost two squares worth of movement to enter.

Illumination: Darkness, with light provided by torchlight. Visibility shown on map.

MAY
18

Combat
Zero Uhlit

01

‘Aargh!!!’ shouted Zero, jumping back and shakily raising his crossbow.

[Total Defence]

[Zero gains +2 bonus to all defences until the start of next turn]

MAY
18

Combat
Khalin Grundokri (Dominated)

02

Khalin turned from the solidifying creature before him and looked across at the group. His face was slack-jawed and impassionate, his eyes dark and brooding. The closest of his friends was Kireth and he stepped towards the mage with Aecris held high.

[Move: NE]

MAY
18

Storyline
Pineforest Ruin

03

All eyes were on Khalin as the dwarf began to be square up to Kireth, his face unmoving but his intent obvious. Then, a low note reverberated around the room, coming from elsewhere in the basement. A call, perhaps from a horn, long and low.

MAY
18

Combat
Pale Reaver Lord

04

The apparition continued to whirl and churn, its dark tendrils clinging to the shoulders of the dwarf. Its white hair swam in the air as it moved closer to Kireth, besides Khalin.

[Move: NE]

As it floated above the sprawled chair a thin line opened in its inhuman face and a gaping maw parted. Its head lolled back slightly and it began a gurgled keen, which gradually turned into a shriek that pierced the ears of all nearest the creature. The shriek was terrifying, throbbing to the core all those that were close and leaving a chill down their spine.

[Terrifying Shriek]

[Close Burst 5 centred on XX] with [Damage: 2d8+3: 9]

[Burst Attack: 1d20+12+2: 26 vs Khalin’s Will (17)] - hits!

[Damage: 9] and [Immobilized (Save Ends)]

[Burst Attack: 1d20+12+2: 15 vs Kireth’s Will (16)] - critical miss!

[Burst Attack: 1d20+12+2: 24 vs Tradden’s Will (18)] - hits!

[Damage: 9] and [Immobilized (Save Ends)]

[Burst Attack: 1d20+12: 22 vs Zero’s Will (17+2)] - hits!

[Damage: 9] and [Immobilized (Save Ends)]

Kireth stood resolute against the cacophony but the others in range seemed to be frozen with fear. Beltak, at the rear, seemed to escaped the brunt of the noise.

When the figure closed its mouth it slowly began to dissipate into fleeting wisps of cloud, almost shimmering in the torchlight.

[Insubstantial Transformation]

[Pale Reaver Lord is Insubstantial and Phasing]

MAY
22

Combat
Kireth Majere

05

With those around him frozen with fear and the dwarf stood with hammer ready with malicious intent, Kireth decided to back off from the apparition.

[Shift: SE]

Even though the apparition had seemingly crossed the boundary between this plane and another Kireth decided he would still test its defences - the more knowledge he had of this creature, the easier it would be to defeat.

[Magic Missile]

[Primary Attack vs Pale Reaver Lord] - automatic hit!

[Damage: 2+4+1: 7]

[Damage halved to 3 due to Insubstantial]

The force missile struck the apparition but appeared to do little damage.

MAY
22

Combat
Tradden Aversward

06

‘Not again!’ came the muffled mumble from Tradden as he found himself once again restrained by magical means. This was getting tiresome but he was starting to get used to it. Concentrating as hard as he could he tapped into hitherto unknown resources and with a surge of willpower snapped free of the eldritch immobilisation.

[Ignore Weakness]

[Saving Throw vs Immobilized: 1d20+6: 24] - success!

That done, he moved forward just as Kireth’s magical bolts temporarily added an extra level of brightness to the chamber.

[Move: NW, W, W]

Clearly this was a very dangerous foe - extreme measures were needed!

[Rain of Steel]

[Enemies starting turn adjacent to Tradden take 1[W] damage until stance ends]

Beginning a trademark cloud of deadly steel, Tradden attempted to catch the strange apparition off guard.

[Surprising Stab]

[Primary Attack vs Pale Reaver Lord’s Reflex: 1d20+12: 32] - critical hit!

[Damage: 4] plus [1d6: 5 critical cold damage] and [Grants Combat Advantage] and [Marked]

[Damage halved to 4 due to Insubstantial]

[Secondary Attack vs Pale Reaver Lord: 1d20+11+2: 20] - misses!

The fighter’s longsword struck home, high into the creature’s face, the blade causing a small flash of frost to briefly spark. The fast-following stab of Tradden’s shortsword could find no purchase however.

[Action Point]

[Tradden gains a Standard Action]

[Villain’s Menace]

[Primary Attack vs Pale Reaver Lord: 1d20+12+2+3: 28] - hits!

[Damage: 2d8+7: 17]

[Damage halved to 8 due to Insubstantial]

[Tradden receives +2 to attack and +4 to damage Pale Reaver Lord for rest of encounter]

[Frost Longsword]

[Damage: 1d8: 8 cold damage] and [Slowed]

[Damage halved to 4 due to Insubstantial]

Not being at all finished the fighter again found a surge of energy in the face of the terrifying apparition and struck out with his longsword and was again rewarded with a ‘solid’ strike and a flash of ice!

Taking a breath he called out to the nearby warlord.

‘Khalin - snap out of it!’

MAY
23

Combat
Zero Uhlit

07

Zero ducked back into the shadows behind Tradden out of sight of the apparition, unsure of what his subsequent attacks might do, but instantly feeling safer.

[Fleeting Ghost]

[Move: ?, ?, ?]

[Stealth Check: 1d20+14: 22] - success!

[Zero is hidden from Pale Reaver Lord and gains Combat Advantage]

Feeling safer in the shadows he tried to shake off the fear that had struck through him.

[Saving Throw vs Immobilization: 1d20+1: 14] - success!

Assurance and confidence flooded back to the rogue as he assumed a familiar position, lurking in the shadows.

MAY
23

Combat
Gnoll Zombies

08

As Zero slowly started to back away from the apparition he felt the hairs on his neck rise and sensed something behind him. He risked a quick glance over his shoulder and his fears were confirmed - the two large gnolls from the bottom of the stairs were lumbering towards the room, their violent red eyes transfixed upon the others in the room through the doorway.

[Gnoll Zombie #01 Move: ?, ?, ?]

[Gnoll Zombie #02 Move: ?, ?, ?]

MAY
23

Combat
Beltak Ancaron

09

Beltak strode forwards with purpose, his confidence in defeating ghostly apparitions lifted by the god in his heart. He murmured as he walked holding the symbol of Pelor he always carried around his neck high in the room, oblivious to the dangers behind.

[Move: W, W, W, SW, W]

The symbol began to glow with a glorious yellow light as he approached the apparition and as Beltak stopped next to it his voice rose into a crescendo of praise for Pelor.

[Pelor’s Radiance]

[Primary Attack vs Pale Reaver Lord’s Will: 1d20+8: 27] - hits!

[Damage: 1d10+5: 11 radiant] and [Vulnerable: 10] and [Dazed]

[Damage halved to 5+10: 15 as Insubstantial]

The apparition twisted as the radiant light struck its form. Its ribbons of hair pulsed and throbbed as though a great pain coursed through it.

MAY
23

Combat
Khalin Grundokri (Dominated)

10

Khalin’s movements were slow and clumsy but he never took his dark eyes from Tradden for an instant. Muscles strained visibly even under his mail as he raised Aecris and brought it down on the young fighter.

[Melee Basic Attack - Craghammer]

[Primary Attack vs Tradden: 1d20+10: 19] - misses!

The swipe was wide, whether by clumsy control or by force of will of the dwarf to avoid his friend. For a moment the dark eyes flickered.

[Saving Throw vs Domination: 1d20: 19] - success!

Suddenly Khalin’s eyes brightened and he almost stumbled into Tradden. He bellowed something, a deep low growl, and swivelled to face the apparition.

[Saving Throw vs Immobilization: 1d20: 9] - failure!

His movements were still stilted, though, as if he were still trying to recover his composure.

MAY
23

Combat
Pale Reaver Lord

11

The apparition’s white hair squirmed and writhed as it battled against the effects of Beltak’s glory and Tradden’s onslaught. It tried to find a safe passage past the young fighter’s whirling blades, but found the circle of steel too dangerous to penetrate.

[Tradden: Rain of Steel Stance]

[Damage: 1d8+4: 12]

[Damage halved to 6 as Insubstantial]

With a hiss the apparition tried to grab Tradden with its ribbon-like hair, attempting to drain his spirit.

[Deadly Mane]

[Primary Attack: 1d20+13: 16 vs Tradden’s AC (21)] - misses!

[No longer Insubstantial or Phasing]

As it attacked it seemed to solidify as though unable to keep up its hold on the gap between planes.

With a shudder and a barely-audible shriek the apparition’s eyes flared red as the cold from Tradden’s blade and the energy from Beltak’s prayer held it fast.

MAY
24

Combat
Kireth Majere

12

Now was the time to strike, the creature being fully on this plane meant it was at its most vulnerable. This may not remain the case for long.

And yet the mage still found reason to be frustrated, what with his allies crowded around the vile thing he could not unleash his most powerful magics for fear of injuring them... or could he?... no, no, better not.

[Force Orb]

[Primary Attack vs Pale Reaver Lord’s Reflex: 1d20+9+2: 26] - hits!

[Damage: 2d8+5: 11]

The magical force slammed into the apparition, ribbons of energy crackling along the lengths of its white hair.

MAY
24

Combat
Tradden Aversward

13

Tradden saw a change in Khalin’s eyes and knew that another attack from him was not in the offing.

‘Nice to have you back, Master Dwarf,’ he managed to quip, despite the seriousness of their situation.

He could hear noises coming from behind them - the fighter’s general combat awareness was becoming better and better with each encounter. So was his rational thinking in such circumstances - whatever it was it was far enough away to wait for now. The immediate focus had to be on the creature now almost surrounded by he, Khalin and Beltak.

As if on cue the apparition suddenly became... more solid, somehow. Tradden didn’t waste any time.

[Melee Basic Attack - Frost Lomgsword]

[Primary Attack vs Pale Reaver Lord: 1d20+11+2+2: 31] - hits!

[Damage: 1d8+7+4: 15] and [Marked] and [Bloodied]

The blade sliced through strands of the creature’s white hair drawing a hiss and a churn of writhing strands.

MAY
25

Combat
Zero Uhlit

14

Zero could sense the movement and noise behind him, but quickly fired off a shot at the apparition, hoping to catch it off guard.

[Sly Flourish]

[Primary Attack vs Pale Reaver Lord: 1d20+9+2: 12] - critical miss!

He rushed the shot, though, keen to get away from the doorway and the bolt thudded into Khalin’s shield.

‘I’m on your side now, you oaf!’ shouted the dwarf.

Zero ignored the jibe, cursing his luck, and moved deeper into the room and hopefully into a better position against the apparition.

[Fleeting Ghost]

[Move: NW, NW]

[Stealth Check: 1d20+14: 29] - success!

[Zero is hidden from Pale Reaver Lord and gains Combat Advantage]

The rogue felt confident that the apparition hadn’t seen him cross the room, but over his shoulder spied the zombies in the doorway looking his way.

MAY
28

Combat
Gnoll Zombies

15

To Zero’s horror the giant zombies started to move towards him. They lumbered through the doorway, having to duck through the frame, with long loping strides almost comically in slow-motion. Their fur, matted with stains and blood, shook rivers of dirt and dust gathered through the years. One held one of the shovels in its hands, an axe still fastened at its belt. The other held a shorter spade in one hand and its intricately curved horn in the other.

[Gnoll Zombie #01 Move: ?, ?, ?]

[Gnoll Zombie #02 Move: ?, ?, ?]

Slowly, but surely, they made their way into the room, snarling and spitting.

MAY
28

Combat
Beltak Ancaron

16

With Khalin appearing to be shaking off the effects of the apparition and Tradden’s whirling blades bringing a modicum of control to the situation, Beltak decided to withdraw from the melee.

[Shift: E]

He decided to leave the apparition with a parting shot before he’d turn his attention to helping Zero. He held his symbol of Pelor before him and prayed for his gods’ favour.

[Lance of Faith]

[Primary Attack vs Pale Reaver Lord’s Reflex: 1d20+8: 15] - misses!

A brilliant light shone out from the symbol and burst towards the apparition, but seemed to cascade into a rainbow of colours as it struck the thing’s flowing hair without any further effect. The thing hissed, shaking off the effects from Beltak’s previous divine favour.

MAY
29

Combat
Khalin Grundokri

17

Khalin shook his head in an effort to dismiss the apparition’s spell. His movements were still forced as he twisted his head towards the foul thing, his rage at being turned against his friends apparent. With a surge of will he cumbersomely swung Aecris round at the floating creature...

[Melee Basic Attack - Craghammer]

[Primary Attack vs Pale Reaver Lord: 1d20+10: 23] - misses!

Somehow the blow failed to make purchase...

[Saving Throw vs Immobilization: 1d20: 15] - success!

...but the dwarf roared as his effort freed him from the fell enchantment.

MAY
29

Combat
Human Zombie

18

Another figure appeared in the gloom of the doorway, this time smaller and more human-like than the gnolls, a short and rusted sword held in its hand. With awkward movements it lurched into the room seeking out a living soul to quench its thirst for blood.

[Move: ?, ?, ?]

MAY
29

Combat
Pale Reaver Lord

19

The white hairs on the apparition’s head floated wildly in the air, in a vain attempt to fend off Tradden’s blades.

[Tradden: Rain of Steel Stance]

[Damage: 1d8+4: 9]

It ducked and writhed from side to side and finally found an avenue of escape. The hairs shot forwards towards the young fighter, dodging his blades and entwining around his head.

[Blood Drain]

[Primary Attack: 1d20+11: 24 vs Tradden’s Fortitude (22)] - hits!

[Damage: 2d12+8: 17] and [Lose Healing Surge] and [Weakened (Save Ends)]

[Pale Reaver Lord regains 29 hit points]

The white hairs instantly flowed blood-red and Tradden almost dropped his swords as a weakness overcame him. The apparition released its grip on the young fighter and started to fade from view.

[Insubstantial Transformation]

[Pale Reaver Lord is Insubstantial and Phasing]

As the apparition became translucent once more it began to move, its arms wide and heading straight at, no, through, Tradden. The young fighter switched his blades quickly.

‘You’re not going anywhere!’ he cried and sliced down on the shimmering creature.

[Tradden: Melee Basic Attack - Frost Lomgsword]

[Opportunity Attack vs Pale Reaver Lord: 1d20+12+2+2: 27] - hits!

[Damage: 1d8+7+4: 13] and [Movement Stopped] and [Marked]

[Damage reduced to 6 due to Insubstantial]

[Damage reduced to 3 due to Weakened]

The blood red hair recoiled and the thing cried out a long baleful hiss. Tradden thought he had it cornered, and even drew a smile, but then the thing accelerated towards him, flying through the air, catching him by surprise.

[Action Point]

[Pale Reaver Lord gains a Standard Action]

Khalin growled and swept out with his hammer before the thing could escape.

[Khalin: Melee Basic Attack - Craghammer]

[Opportunity Attack vs Pale Reaver Lord: 1d20+10: 21] - misses!

But he pulled his swing short as the apparition disappeared through Tradden, coming back into view at the other side. It continued to accelerate, aiming straight for Zero and Beltak managed to swipe at it on the way past.

[Beltak: Melee Basic Attack - Mace]

[Opportunity Attack vs Pale Reaver Lord: 1d20+6: 19] - misses!

The scribe, too, failed to connect as it shot towards Zero.

‘Aargh!’ screamed the rogue, holding his arms in front of his face as the terror sped towards him. Within moments it was out of the other side and rounded on the group behind the gnolls, its blood-red hair seething and flashing in the torchlight.

[Move: E, NE, E, E, E, E, E]

‘Aargh!’ continued Zero.

MAY
30

Combat
Kireth Majere

20

The creature had once again taken a tactical stance, half with the living and half with the dead. A hiss escaped through Kireth’s teeth, he knew this would affect any spells he cast and he so hated wasting a spell, even just half of one. Still, the battlefield had opened up and currently was playing out in a way that favoured more than one of his unique talents. Despite the creature’s insubstantial presence he could not pass up the opportunity.

[Shock Sphere]

[Area Burst 2 centred on XX] with [Damage: 2d6+5: 15]

[Burst Attack vs Gnoll Zombie #01’s Reflex: 1d20+9: 10] - critical miss!

[Half Damage: 7]

[Burst Attack vs Gnoll Zombie #02’s Reflex: 1d20+9: 29] - critical hit!

[Damage: 17] plus [1d6: 6 critical radiant damage]

[Burst Attack vs Pale Reaver Lord’s Reflex: 1d20+9: 16] - misses!

[Half Damage: 7]

[Damage reduced to 3 as Insubstantial]

[Burst Attack vs Human Zombie’s Reflex: 1d20+9: 25] - hits!

[Damage: 15] and [Destroyed]

Electricity crackled through the air, spreading from creature to creature. The human zombie, just at the entry to the room fell instantly, writhed in blue strands of lightning. The gnolls jerked spasmodically, one shrouded in a bright yellow light from Kireth’s staff. The apparition, in its insubstantial state, fared better, brushing aside the inconvenience of the mage’s attack.

After mere moments of Kireth’s barrage the energy abruptly halted, leaving a stale taste in the air and the smell of singed fur.

MAY
31

Combat
Tradden Aversward

21

Ignoring the sudden heaviness of his limbs, Tradden waited until the flash from Kireth’s pyrotechnics had ended before leaping back into the fray, positioning himself between the two Gnolls.

[Move: E,SE,E,NE]

He whirled round both his swords at once, but in separate directions, not unlike a pair of scissors, looking to hit one of the creatures with each.

[Dual Strike]

[Primary Attack vs Gnoll Zombie #01: 1d20+12: 13] - critical miss!

[Marked]

The fighter’s blades felt heavy in his hands however, and he barely managed to lift them, never mind hit his targets.

With a growl he concentrated, trying to re-assert himself against the eldritch curse of the strange pale being.

[Saving Throw vs Weakened: 1d20+1: 18] - success!

Crouching slightly for a moment the fighter threw himself tall, shrugging off the sapping effects and readying himself for the likely backlash that was surely coming.

JUN
07

Combat
Zero Uhlit

22

Zero knew he wouldn’t do much against the apparition, but he was in too advantageous a position to change targets.

Hoping for the best, he let fly.

[Gloaming Cut]

[Primary Attack vs Pale Reaver Lord: 1d20+9+2: 27] - hits!

[Damage: 1d6+1+2: 5] plus [2d8: 11 sneak damage]

[Damage halved to 8 as Insubstantial] and [Bloodied]

[Shift: S, S]

[Stealth Check: 1d20+14: 24] - success!

[Zero is hidden from Pale Reaver Lord and Gnoll Zombie #02 and gains Combat Advantage]

As part of the same swift action he darted away from his strike, hoping to find another position of advantage.

With Tradden’s flashing blades surrounding the gnolls, the rogue felt he managed to get some sort of cover.

JUN
07

Combat
Gnoll Zombies

23

The zombies began to close in on the nearest victim, in this case Tradden, heedless of the young fighter’s flashing blades.

[Tradden: Rain of Steel Stance]

[Damage vs Gnoll Zombie #01: 1d8: 5]

[Damage vs Gnoll Zombie #02: 1d8: 6]

Fur and blackened, congealed blood flew in all directions as the sharp weapons drew nicks and cuts from the large beasts. Without thought, however, they continued into the fray.

The first of the beasts drew back its shovel, ready to swing at Tradden’s head.

[Melee Basic Attack - Shovel]

[Primary Attack Interrupted!]

The young fighter seemed to smirk at the side of his mouth before disappearing completely! The shovel swung through the empty air where Tradden had been only moments before and the attack was spent.

[Tradden: Bracers of Escape]

[Teleport: NE]

[Zero loses Combat Advantage as no longer has cover]

The first gnoll had swung wildly against thin air, but the second had a couple of moments to orient itself with Tradden’s new position, swinging around with its dirt-covered spade, showering the young fighter with the dried mud of ages.

[Gnoll Zombie #02: Dirt in the Eye - Spade]

[Primary Attack: 1d20+6: 23 vs Tradden’s Reflex (20)] - hits!

[Blinded] and [Ongoing 5 necrotic damage (Save Ends Both)]

The dirt caught Tradden right in the eye and the room went dark.

JUN
07

Combat
Beltak Ancaron

24

Beltak looked indecisive, and not for the first time. With his symbol still outstretched towards the growing numbers of undead he began to mutter prayers to Pelor, hoping to help his friend, concentrating his energies on the beast that had just struck Tradden.

[Sacred Flame]

[Primary Attack vs Gnoll Zombie #02’s Reflex: 1d20+8: 17] - hits!

[Damage: 1d6+5: 9 radiant] and [Bloodied]

[Sacred Flame blesses Tradden with Saving Throw]

The light bathed not only the gnoll, but Tradden too. The young fighter seemed to shake his head as if clearing his vision.

[Tradden Saving Throw vs Blinded: 1d20+1: 6] - failure!

But he still stumbled a little, his vision not returning with the sacred glow.

JUN
09

Combat
Khalin Grundokri

25

Relieved to be finally free of magical impairment, Khalin leapt back into the fray, making a beeline for the nearest enemy - charging towards the gnoll lurking behind Tradden.

He raised Aecris as he bore down on the zombified thing, putting his full weight into the blow...

[Charge - Craghammer]

[Charge: NE, NE, E, E]

[Primary Attack vs Gnoll Zombie #01: 1d20+10+1: 18] - hits!

[Damage: 1d10r2+7: 9] plus [1d8: 6 charge damage]

The force of the blow staggered the gnoll back a little, its attention focused on the floundering Tradden for the moment. There was a satisfying crack, but it didn’t seem as if the creature was suffering any major damage from the blow.

‘Heads up, lad!’ the dwarf roared at Tradden.

[Inspiring Word]

[Tradden spends a Healing Surge and regains 2d6+14: 20 hit points]

[Last Legion Officer: Tradden receives +2 to AC and Reflex until start of next turn]

‘I’d be fine if I could bloody see!’ yelled the young fighter, but he seemed to stand straighter and prouder at Khalin’s words.

JUN
09

Combat
Human Zombies

26

More shadowy figures lumbered into the room - some of the unfortunate victims from the ground floor by the looks of it. They shuffled in, taking up positions ready to attack.

[Human Zombie #02 Move: ?, ?, ?]

[Human Zombie #03 Move: ?, ?, ?]

JUN
09

Combat
Ancient Human Zombies

27

Even the ancient, mostly desiccated bodies from the floor above creaked into the room carrying whatever rusted weapons they still had in their hands from the battle above.

[Ancient Human Zombie #01 Move: ?, ?, ?]

[Ancient Human Zombie #02 Move: ?, ?, ?]

JUN
09

Combat
Pale Reaver Lord

28

The apparition shimmered in the torchlight, its menace heightened by the glimpses of further zombies through its ghostly translucence. With the fighter surrounded and blinded before it, it could sense an easy victim.

Regardless of the dirt in his eyes, though, Tradden still managed to keep his blades moving in a circular pattern, cutting and slicing at the apparition’s swirling hair.

[Tradden: Rain of Steel Stance]

[Damage: 1d8+4: 11]

[Damage halved to 5 as Insubstantial]

The blades did not stop its hair reached out, however, grabbing Tradden in their deathly embrace, leeching out his life energy.

[Deadly Mane]

[Primary Attack: 1d20+13+2: 30 vs Tradden’s AC (21+2)] - hits!

[Damage: 2d6+6: 15 necrotic]

[No longer Insubstantial or Phasing]

The strands of hair latched onto the young fighter, sucking the essence from his body. As it did so, it appeared to materialise into the real world.

JUN
13

Combat
Kireth Majere

29

Kireth doubted that the zombies had any thought of their own but he knew he could affect them at a base level. The apparition was a different proposition altogether; it most certainly acted with thought.

The mage decided to try give it something to think about. He fixed his own ice-like stare on the creature and attempted to reach out and give it a little nudge.

[Nightmare Eruption]

[Primary Attack vs Pale Reaver Lord’s Will: 1d20+9: 14] - misses!

The spell certainly got the attention of the apparition, although did not spark the confusion that Kireth hoped it would. The apparition quickly released Tradden and its head whirled around to view the mage with black-eyed contempt.

JUN
13

Combat
Tradden Aversward

30

The dirt in Tradden’s eyes stung the young fighter. He still couldn’t see, the room was just a dark blur, and his eyes streamed with stinging tears.

[Dirt in the Eye]

[Damage: 5]

Shaking his head Tradden tried to make sense of the world around him - sounds and smells were plentiful (sadly the sounds were of shuffling undead feet and moans, and the smells were of rotting flesh, but the fighter always tried to remain positive) but sight was proving... difficult.

Straining to open his eyes he craned his head around looking for the gnoll zombie that he thought was between him and Khalin.

[Perception Check: 1d20+5-10: 8] - failure!

Try as he might though he couldn’t see a damn thing. He said so.

‘Gah - I can’t see a damn thing!’

‘Behind you, lad, behind you - by Moradin he’s right between us!’ came a muffled shout from Khalin. Using the dwarf’s voice as a guide, Tradden stuck out a foot behind him in an ungainly fashion to try and locate the beast.

The sole of Tradden’s boot didn’t meet with anything. With a shrug he swung his longsword back around over his head nevertheless.

[Random Square to Attack: 1d8: 8]

[Tradden targets square to SE]

[Melee Basic Attack - Frost Lomgsword]

[Primary Attack vs Ancient Human Zombie #01: 1d20+12-5: 26] - hits!

[Damage: 1d8+7: 8]

The wild swing connected with something - there was a muffled thump and Tradden felt the blade bite deep into desiccated flesh. With a flourish he withdrew the blade, with the knowledge that such a light target would not be the gnoll.

The zombie began to slump towards the floor, an eerie light sparkling within it’s eyes.

[Ancient Human Zombie #01: Deathless Hunger]

[Deathless Hunger: 1d20: 13] - failure!

The eyes dimmed, however, as the creature slumped to the floor, its crumbling flesh finally released from its body it gradually turned to dust.

‘I thought you said he was behind me?’

If there was a response from the back it was simply a growl whether this was the gnoll, the target, or the warlord was unclear.

[Saving Throw vs Blinded: 1d20+1: 18] - success!

In a change of tack Tradden concentrated - looking inwards rather than outwards for a moment. In a second of calm despite his location, the fighter found a shining core of inner strength and banished the afflictions blighting him.

The strange white being came back into focus in front of him. It appeared to be looking over his shoulder, perhaps at one of the group behind him.

‘Hey!’ Tradden shouted, making it clear he was still there. ‘Didn’t anyone tell you? Long hair is soooo two weeks ago!’

JUN
14

Combat
Zero Uhlit

31

Zero ducked behind Beltak with one surprisingly fluid move.

[Fleeting Ghost]

[Move: W, W]

[Stealth Check: 1d20+14: 33] - success!

[Zero is hidden from all enemies and gains Combat Advantage]

‘Pardon me,’ he said, taking aim round the side of his friend’s body at the gnoll behind the overwhelmed Tradden.

[Sly Flourish]

[Primary Attack vs Pale Reaver Lord: 1d20+9+2: 15] - misses!

The move was silky smooth but the shot was wayward, clattering into the mud walls to the north of the gnoll.

JUN
14

Combat
Gnoll Zombies

32

The zombies were still caught within the arc of Tradden’s blades, swirling and cutting with renewed vigour now the young fighter could see again.

[Tradden: Rain of Steel Stance]

[Damage vs Gnoll Zombie #01: 1d8: 1]

[Damage vs Gnoll Zombie #02: 1d8: 6]

More rotting fur fell to the ground as the blades did their job.

Still staggering from the force of Khalin’s charge the gnoll with the shovel steadied itself and rounded upon the dwarf. With a wide swing it drew the shovel around into the side of the warlord’s head.

[Gnoll Zombie #01: Dirt in the Eye - Shovel]

[Primary Attack: 1d20+6: 15 vs Khalin’s Reflex (15)] - hits!

[Blinded] and [Ongoing 5 necrotic damage (Save Ends Both)]

The shovel caught the dwarf on the side of the helm, showering his face with crumbling dust and dirt previously encrusted upon the shovel. The room went dark and there was an intense burning in his eyes.

The gnoll with the spade continued its assault on Tradden, seemingly eager to batter the young fighter into submission in the centre of the throng.

[Gnoll Zombie #02: Melee Basic Attack - Spade]

[Primary Attack: 1d20+8: 12 vs Tradden’s AC (21)] - misses!

The swing was high, though, and easily dodged with a flourish.

JUN
14

Combat
Beltak Ancaron

33

Beltak could see that Khalin was suffering, much like Tradden had done before. He quickly switched his attention to the gnoll zombie with the shovel, holding out his holy symbol and calling his prayers. A golden light spilled out from the symbol, a pulse racing out towards the undead beast.

[Sacred Flame]

[Primary Attack vs Gnoll Zombie #01’s Reflex: 1d20+8: 17] - hits!

[Damage: 1d6+5: 6 radiant]

[Sacred Flame blesses Khalin with Saving Throw]

The light seared the zombie’s fur, burning and singing the orange patches into black. The zombie recoiled somewhat and the glow surrounded it and extended out towards Khalin. Even without his sight he could feel the warm blessing of the light, the yellow light spilling through his shut eyelids and relieving the pain.

[Khalin Saving Throw vs Blinded: 1d20: 7] - failure!

But not even the blessed healing powers of Pelor could return his vision to normal.

The scribe then turned his attentions to Tradden who was stuck in the centre of the throng of undead.

‘Keep strong, Tradden!’ the scribe called over the noise of battle. ‘"Pelor will protect you.’

Tradden felt invigorated by the words as a warmth spread over his tiring limbs.

[Healing Word]

[Tradden spends a Healing Surge and regains 2d6+14: 21 hit points]

JUN
14

Combat
Khalin Grundokri

34

Regardless of Pelor’s blessing, Khalin found it hard to concentrate with such scratching pain behind his eyelids. There was something unearthly about the dirt, as though it had a power of its own.

[Dirt in the Eye]

[Damage: 5]

Khalin grunted with frustration at being hamstrung once more. Still, a true warrior was not limited to just his eyes, and the warlord opened his senses to the melee around him.

[Perception Check: 1d20+3-10: 9] - failure!

The hubbub of battle yielded few clear clues on this occasion however - was the nearby zombie still before him, or had the confusion of the battle turned the dwarf askew? Resolving not to complicate matters, the dwarf instead fell back on a tried and trusted educated guess…

[Random Square to Attack: 1d8: 6]

[Khalin targets square to E]

...and swung Aecris confidently at what he hoped was the enemy!

[Melee Basic Attack - Craghammer]

[Primary Attack vs Square #06: 1d20+10-5: 6] - misses!

But only musty air met the pirouette, and the dwarf had to catch his unchecked swing lest he lose his balance.

[Saving Throw vs Blinded: 1d20: 4] - failure!

The dwarf’s luck did not get better, as in his confusion, he did not even get time to clear his eyesight.

JUN
14

Combat
Human Zombies

35

Tradden had kept his blades moving, regardless of the amount of creatures surrounding him. Their sharp edges found purchase once more, this time on one of the human zombies.

[Tradden: Rain of Steel Stance]

[Damage vs Human Zombie #02: 1d8: 2] and [Destroyed]

The shambling creature fell awkwardly as the blades sliced through one of its legs.

The others kept coming however, joined by more from the doorway. The one already in the room moved towards Beltak, Kireth and Zero studiously avoiding Tradden’s blades.

[Human Zombie #03 Move: S, SW, W, W]

Out of reach of the blades it staggered forwards, clumsily swiping with its arms as it progressed heedlessly towards the scribe.

The thing swiped at Beltak with rigid arms, slamming into him with no thought for its own safety.

[Human Zombie #03: Charge - Slam]

[Charge: W, W]

[Primary Attack: 1d20+10+1: 24 vs Beltak’s AC (19)] - hits!

[Damage: 8]

The hit drove the wind out of Beltak’s sails and he barely noticed another of the undead entering the room by the door.

[Human Zombie #04 Move: ?, ?, ?]

JUN
14

Combat
Ancient Human Zombies

36

The other zombies, more crumbling and ancient than the former, also made their way into the room, keeping a wide berth from the melee surrounding Tradden.

Stepping through the dust that once was their colleague they headed towards the gathered throng of adventurers, the one just through the doorway being the first to reach the group, another joining it more slowly from behind.

[Ancient Human Zombie #02 Move: W, S, SW, W]

It lumbered towards the group, its blank eyes never wavering from Kireth.

It barreled into him trying to knock the mage over.

[Ancient Human Zombie #02: Charge - Slam]

[Charge: SW, W, W]

[Primary Attack: 1d20+10+1: 20 vs Kireth’s AC (18)] - hits!

[Damage: 8]

As Kireth recoiled another of its kind entered the fray.

[Ancient Human Zombie #03 Move: ?, ?, ?]

JUN
14

Combat
Ragged Human Zombie

37

A further figure pushed past the other zombies without remorse, entering the room and making a beeline towards the group.

[Ragged Human Zombie Move: ?, ?, ?]

Tradden took a moment to look up at the new entrants, spying this one behind the gnoll.

‘Hey!’ he shouted, ‘it’s the one from the roof!’

JUN
14

Combat
Pale Reaver Lord

38

The apparition seemed locked within Tradden’s whirling blades, unable to escape.

[Tradden: Rain of Steel Stance]

[Damage: 1d8+4: 11]

It took a few sharp nicks from the keen edges, but seemed unperturbed, its black eyes locked onto Kireth boring into the mage’s soul. With a sharp movement it shifted position, the tendrils of hair flowing after it as it moved, as though underwater.

[Shift: NW]

Nestling between the wall and Tradden it suddenly had a superior position, with two victims to satiate its hunger. With hair parting it threw tendrils to either side, one set at the young fighter, the other set at the stricken warlord.

[Deadly Mane]

[Primary Attack: 1d20+13+2: 31 vs Tradden’s AC (21)] - hits!

[Damage: 2d6+6: 15 necrotic] and [Bloodied]

[Primary Attack: 1d20+13+2: 21 vs Khalin’s AC (22)] - misses!

With a shudder that might even have betrayed a laugh it slowly started to fade once more.

[Insubstantial Transformation]

[Pale Reaver Lord is Insubstantial and Phasing]

JUN
19

Combat
Kireth Majere

39

Kireth disliked being face-to-face with pretty much anyone, so finding himself as close as he was to this ’thing’ really was quite uncomfortable.

Once again the mage displayed speed and deftness that not many credited him with and moved slickly away.

[Shift: W]

The creature would surely follow. Kireth hoped to persuade it otherwise

[Magic Missile]

[Primary Attack vs Ancient Human Zombie #02] - automatic hit!

[Damage: 2+4+1: 7] and [Destroyed]

As Kireth backed off and unleashed the force bolt the zombie began to follow. When the missile struck, however, the creature staggered back.

[Ancient Human Zombie #02: Deathless Hunger]

[Deathless Hunger: 1d20: 9] - failure!

The force of Kireth’s magic was too strong and the creature fell, exploding into dust as it hit the ground.

JUN
19

Combat
Tradden Aversward

40

The enemies were thinning - but not fast enough! With more of the shambling zombies shuffling through the door there was a real risk of becoming swamped. The fighter now belatedly realized that the optimum place to have positioned himself was in the doorway.

‘Focus!’ he chided himself silently. Now was not the time to let the mind wander. If the day (well, late evening) was to be won now then it would be through a war of attrition. That meant the combined magic and steel of his companions doing the damage and that in turn meant as many of the undead as possible looking in the direction of Tradden Aversward, Esq.

With a cry he started to whirl his longsword in a long, sweeping motion above his head. The chamber was briefly brighter as the blade gleamed and reflected both earthly and ethereal light.

‘Come on! Is THAT all you got?’ hollered the fighter in challenge to the pale fiend that seemed to be the centre of things.

[Sweeping Slash]

[Primary Attack vs Pale Reaver Lord’s Reflex: 1d20+12+2: 27] - hits!

[Cannot Push] and [Marked]

[Primary Attack vs Gnoll Zombie #01’s Reflex: 1d20+12: 29] - hits!

[Cannot Push] and [Marked]

[Primary Attack vs Gnoll Zombie #02’s Reflex: 1d20+12: 16] - hits!

[Cannot Push] and [Marked]

[Secondary Attack vs Gnoll Zombie #02: 1d20+11: 29] - hits!

[Damage: 2d6+7: 10]

Maybe it was Tradden’s imagination but the thing seemed to hiss and recoil slightly, out of reach, as he raised his shortsword to strike it. That was alright - he wasn’t aiming for the damn thing anyway. With a deft change of grip he stabbed in backwards-thrusting motion towards one of the gnoll zombies.

Another slice of desiccated flesh and fur scattered to the ground. Tradden certainly appeared to have their attention now as the brutes turned to face him.

JUN
20

Combat
Zero Uhlit

41

With the blast from Kireth destroying one of the zombies and Tradden’s whirling flair attracting the attention of most of the others Zero decided to move slowly backwards to get a better shot.

‘’Scuse me,’ he offered cheerfully to Beltak and Kireth as he faded away from the melee. Two large steps, though, and he backed up against the wooden table, nearly knocking the strange orb-like object over. He gulped, before composing himself, crouching down and lining up his shot.

[Fleeting Ghost]

[Move: W, W]

[Stealth Check: 1d20+14: 22] - success!

[Zero is hidden from all enemies and gains Combat Advantage]

He now had the pick of the enemies and decided that Khalin could do with some help. The dwarf was floundering around with one of the gnolls looming over him. With a trademark flourish, he let fire!

[Sly Flourish]

[Primary Attack vs Gnoll Zombie #01: 1d20+9+2: 20] - hits!

[Damage: 1d6+6: 8] plus [2d8: 7 sneak damage] and [Bloodied]

The bolt thudded into the gnoll’s back, its attention firmly on Tradden, and a large gush of blackened, congealed blood oozed out, dripping down its orange fur onto the floor.

JUN
20

Combat
Gnoll Zombies

42

The zombies turned their focus to Tradden - the blades and taunts keeping them focused on the young fighter. As they lumbered forwards, however, they were met by a ring of steel whirling out from the youth within.

[Tradden: Rain of Steel Stance]

[Damage vs Gnoll Zombie #01: 1d8: 4]

[Damage vs Gnoll Zombie #02: 1d8: 8]

Lumps of orange fur and rotting flesh were cut from the gnolls’ torsos and landed on the muddy floor with a squelch.

One of the gnolls, oblivious to the crossbow bolt lodged between its shoulder blades, exhaled a stale breath - perhaps once it would have been a growl - and swung round with both arms, trying to catch Tradden with its shovel.

[Gnoll Zombie #01: Melee Basic Attack - Shovel]

[Primary Attack: 1d20+8: 28 vs Tradden’s AC (21)] - critical hit!

[Damage: 2d8+4: 20]

Despite Tradden’s best laid plans a moment’s distraction cost him dear and the shovel caught him firmly in the side of the head causing him to stagger and almost fall with the force of the blow. There was no respite, though, as the other gnoll took advantage of the momentarily still fighter to launch its own attack.

[Gnoll Zombie #02: Melee Basic Attack - Spade]

[Primary Attack: 1d20+8: 25 vs Tradden’s AC (21)] - hits!

[Damage: 2d8+4: 9] and [Dying]

Khalin heard the thud of rusting metal against Tradden’s skull and knew instantly his friend was in trouble. He could imagine the fighter just standing there, mouth agape, whilst zombies finished him off.

‘In Moradin’s name, lad!’ he roared, furious that he could still not see where he was. ‘How many times have I told you a good dwarvish helm is necessary!?’

[Khalin: Fearless Rescue]

[Khalin can attempt to rescue Tradden]

As the second gnoll’s spade headed towards Tradden’s unprotected bonce the dwarf charged, regardless of the consequences. He had only a vague idea of where the gnoll was, and concentrated as best he could to determine the direction to run.

[Khalin Perception Check: 1d20+3-10: 12] - success!

The faintest whisper of a rusted haft swinging through the air was enough for Khalin to guess a direction, and he set off at speed with his hammer held high.

[Khalin Move: SE]

As the dwarf hurtled towards one gnoll, the other swung its shovel as Khalin charged by...

[Gnoll Zombie #01: Melee Basic Attack - Shovel]

[Opportunity Attack: 1d20+8+2: 21 vs Khalin’s AC (22)] - misses!

...but by sheer luck the swing was high as the dwarf gathered speed and swung his hammer blindly in the place where he believed the offending gnoll to be.

[Khalin: Fearless Rescue Melee Basic Attack - Craghammer]

[Primary Attack vs Gnoll Zombie #02: 1d20+11-5: 10] - misses!

The strike was in the right direction, but failed miserably to connect with anything other than fresh air. It did give Tradden the moment he needed, however, to steel himself against the gnoll’s blow.

[Khalin: Fearless Rescue]

[Tradden spends a Healing Surge and regains 1d6+14: 15 hit points]

[Last Legion Officer: Tradden receives +2 to AC and Reflex until start of next turn]

[Tradden is no longer Dying]

The fighter lived, thanks to his blind friend, to breathe another day.

JUN
20

Combat
Beltak Ancaron

43

Beltak could see Khalin’s heroic dash across the battlefield to save his friend and was impressed by the dwarf’s loyalty. Even though he was blinded the warlord had come to his friend’s aid. The scribe would try his best to emulate him.

First he offered up a prayer to Pelor to give Tradden the strength he needed to continue the battle against these monstrosities.

[Healing Word]

[Tradden spends a Healing Surge and regains 2d6+14: 19 hit points]

[Tradden no longer Bloodied]

With the fighter on firmer footing it was time to deal with the hideous zombie before him. Beltak drew back, in a similar vein to Kireth and unleashed the radiance of his Lord.

[Shift: W]

[Sacred Flame]

[Primary Attack vs Human Zombie #03’s Reflex: 1d20+8: 24] - hits!

[Damage: 1d6+5: 8 radiant] and [Destroyed]

[Sacred Flame blesses Khalin with Saving Throw]

The zombie exploded with the radiant energy of Beltak’s spell and the priest urged Pelor to grant the light for Khalin to see once more.

[Saving Throw vs Blindness: 1d20: 19] - success!

A warmth flooded into Khalin’s face and the room came back into focus. The dwarf roared with delight!

JUN
21

Combat
Khalin Grundokri

44

Ruddy-faced with the glow of battle, and finally unencumbered by blindness or some other fell magic, Khalin surveyed the theatre around him. More zombies had poured into the room and Tradden was in danger of being overwhelmed once more. The boy needed some breathing room.

Winding up Aecris for a strike, Khalin set his feet and swung at the gnoll between himself and the reaver, lifting his shield high with his off-hand in and effort to protect his comrade...

[Shielded Assault]

[Primary Attack vs Gnoll Zombie #01: 1d20+10: 30] - critical hit!

[Damage: 2d10+7: 27] plus [2d8: 10 critical damage] plus [1d6: 3 flame bracers fire damage] and [Destroyed]

[+2 AC to self and adjacent allies until end of next turn]

This time the strike was true. With a splintering of bone the gnoll crumpled before the dwarf, sagging to the floor with a clatter of its shovel.

Khalin felt a warm welling of satisfaction in his veins - he and Aecris were back in the party. Bracing himself once more, the warlord covered Tradden with his shield and raised the craghammer defiantly towards the advancing undead.

‘Come and get it!’ he challenged.

[Dwarven Resilience]

[Khalin spends a Healing Surge and regains 12 hit points]

[Khalin gains +2 to defences until start of next turn]

JUN
21

Combat
Human Zombies

45

The remaining tattered remnant of a human lurching in the doorway ambled forwards with only the nearest living target in mind.

[Human Zombie #04 Move: W]

Heedless of Tradden’s flashing blades it struck out with one arm, which was instantly cut off at the elbow by the fighter’s shortsword in its swirling, deadly arc. Tradden grinned, but the zombie kept coming regardless of its new found disability. With its other arm it tried its best to slam the young fighter back.

[Human Zombie #04: Slam]

[Primary Attack: 1d20+10: 20 vs Tradden’s AC (21+2)] - misses!

Tradden dodged backwards to avoid the blow, but could see he was starting to get overrun.

JUN
21

Combat
Ancient Human Zombies

46

The last of the desiccated creatures, slowly disintegrating as it moved, shuffled forwards.

[Ancient Human Zombie #04 Move: W]

With Tradden’s concentration on the other zombie before him it managed to make a strike before the young fighter had chance to put up a defence.

[Ancient Human Zombie #04: Slam]

[Primary Attack: 1d20+10: 13 vs Tradden’s AC (21+2)] - misses!

At the last second Tradden saw the arm and knocked it away with a slap of his sword.

JUN
21

Combat
Ragged Zombie

47

The zombie of the man from the roof appeared to act with more grace than the others with their stilted movements. It held no weapon, but reached out with its arms straight at Khalin whose eyes were focused on protecting Tradden.

[Drag to the Grave]

[Primary Attack: 1d20+6: 19 vs Khalin’s Fortitude (17)] - hits!

[Damage: 1d6+2: 8] and [Grabbed] and [Pull: SE, E, E]

Both hands grabbed Khalin’s shield arm, long yellow nails digging into his skin even through the mail. With a vast heave, the strength of which belied the zombie’s frail frame, it began to drag the dwarf towards the door. The warlord’s stubborn frame refused to be dragged against its will, though!

[Khalin: Stand Your Ground]

[Reduces Forced Move by 1 square]

[Ragged Zombie only pulls Khalin SE, E]

JUN
21

Combat
Pale Reaver Lord

48

The apparition appeared to be pinned against the wall by Tradden’s flowing blades, but advanced all the same.

[Tradden: Rain of Steel Stance]

[Damage: 1d8+4: 7]

[Damage halved to 3 as Insubstantial]

When the cuts bit through its estranged form the blades slowed and the apparition struck quickly, its hair flowing out and grabbing the young fighter around the neck and head.

[Blood Drain]

[Primary Attack: 1d20+11+2: 29 vs Tradden’s Fortitude (22)] - hits!

[Damage: 2d12+8: 18] and [Lose Healing Surge] and [Weakened (Save Ends)] and [Bloodied]

[Pale Reaver Lord regains 29 hit points]

[No longer Insubstantial or Phasing]

The tendrils latched on and Tradden felt a deep pain in the pit of his stomach, leaving him reeling and frail. Slowly but surely the tendrils turned red, feeding on the young fighter’s essence.

As the apparition solidified into the physical world it moved off towards the others, content with the knowledge its minions would finish the fighter.

[Move: ] - interrupted!

Tradden, however, had other ideas, even in his weakened state, and struck out in defiance, hoping to halt the creature’s progress.

[Tradden: Melee Basic Attack - Frost Lomgsword]

[Opportunity Attack vs Pale Reaver Lord: 1d20+12+2+2: 25] - hits!

[Damage: 1d8+7+4: 16] and [Movement Stopped] and [Marked]

[Damage reduced to 8 as Weakened]

The blade came down, locking the apparition within a steel embrace. It wasn’t going anywhere!

JUN
25

Combat
Kireth Majere

49

The close quarters of this fight limited the mage somewhat, but sometimes the old and trusted methods were ’trusted’ for a reason. Selecting his prey, Kireth’s eye fell upon the zombie directly east of Tradden. Gripping his staff tightly he uttered the words he hoped would provide some aid to the young fighter.

[Nightmare Eruption]

[Primary Attack vs Human Zombie #04’s Will: 1d20+9: 26] - hits!

[Damage: 1d8+5: 8] and [Destroyed]

[Ancient Human Zombie #03 takes 4 splash damage] and [Destroyed]

[Pale Reaver Lord takes 4 splash damage]

[Gnoll Zombie #02 takes 4 splash damage]

[Ragged Human Zombie takes 4 splash damage]

A frenzied action overcame the human zombie, its lethargy dispelled it took to rending its own decaying flesh from its bones with flailing arms in a flurry of activity. Whatever spell Kireth had laid upon it did not last long, but it was enough - it lashed out aimlessly, catching all of those around it who were stood close, with the exception of Tradden who kept his blades in front of him. After moments of catching it allies, and crushing the ancient zombie next to it, the spark of undeath went out of its eyes and it fell to the floor in a heap.

‘Hmm,’ the mage merely grunted. His own limitations still frustrated him. But... perhaps not for much longer.

JUN
25

Combat
Tradden Aversward

50

Tradden took heart from the mob of enemies around him being thinned by Kireth’s magics. The last zombie to come through the door was the one he had seen on the roof, so it seemed reasonable to assume that there were no more coming. That said, the fighter kept a watchful eye on the door anyway, just in case.

He was somewhat worried, however, his energy was starting to sap as maintaining what he had dubbed his ‘Rain of Steel’ move (Khalin would laugh, Kireth would frown) was physically quite demanding. His general condition otherwise was not great either - blood leeching tendrils from an ethereal monster were admittedly not pleasant, but it was the smacks from the spades that really hurt.

He always fought better when back-to-back with Khalin, so he tried to lure the tendrilled monstrosity away from the wall and into the melee proper.

[Footwork Lure]

[Primary Attack vs Pale Reaver Lord: 1d20+12+2: 30] - hits!

[Damage: 1d8+7+4: 18] and [Marked] and [Bloodied]

[Damage halved to 9 as Weakened]

[Tradden shifts SE and slides Pale Reaver Lord S]

Clearly terrors from another dimension didn’t have dance clubs as the pale beast completely failed to see what was a fairly basic Pasa Doble being performed and the thing floated after him, lured by the human’s fancy footwork.

If he were to be standing at the end of all of this Tradden knew he had to stay strong.

[Saving Throw vs Weakened: 1d20+1: 15] - success!

He hadn’t really done a Pasa Doble since it was all the rage a few years back and the thrill of the routine raised his inner spirits no end. He felt the weariness roll down his arms and into nothingness from the end of his fists.

‘You dance well,’ he quipped. ‘You do what all good ladies should - let me lead!’

JUN
25

Combat
Zero Uhlit

51

Zero considered a move, but brushed the thought away quickly. He would best aid his friends by sharpshooting from the rear. He snuck up behind Kireth to get a better view of the battle - the gnoll zombie would be first to fall he decided - and then withdrew from the chaos of the battlefield, crouching behind Kireth and Beltak, ready to strike.

[Fleeting Ghost]

[Move: SE, W]

[Stealth Check: 1d20+14: 29] - success!

[Zero is hidden from all enemies and gains Combat Advantage]

His ploy succeeded, the gnoll’s focus was well and truly upon Tradden, leaving its furry orange back as a giant target.

[Sly Flourish]

[Primary Attack vs Gnoll Zombie #02: 1d20+9+2: 25] - hits!

[Damage: 1d6+6: 12] plus [2d8: 5 sneak damage] and [Destroyed]

The bolt thudded into the gnoll’s exposed rear, lodging for a few moments in the base of its spine, quivering. It only staggered a step or two forwards before falling headlong into the mud, motionless.

JUN
25

Combat
Beltak Ancaron

52

Even with the destruction of the zombies Beltak could see that Tradden was still in trouble. The youth’s circle of steel blades had been flashing quickly and skilfully at the start of the battle, but were now becoming ragged and slow. Blood still seeped from cuts on his head that would soon turn septic if not treated. Beltak gulped, and raced towards the centre of battle and the apparition.

[Move: E, E, E, E, NE]

He could feel the icy stare of the apparition watching him as he moved to protect the fighter, praying to Pelor for his salvation and mercy. As he touched Tradden’s shoulder lightly, the young fighter felt a warmth spreading through his muscles, providing him renewed energy and closing his wounds.

[Cure Serious Wounds]

[Tradden regains 28 hit points]

JUN
27

Combat
Khalin Grundokri

53

Once more encumbered by the enemy, Khalin considered his latest predicament. The shambling human zombie was presumably dragging him out to devour at its leisure. Not so long ago Khalin would have considered the very existence of such an enemy an impossibility - now it was an all too common foe.

Well, no good-for-nothing undead was going to get the better of a dwarven warlord that easily and the dwarf shrugged hard against the unearthly grip of the thing...

[Escape Grab]

[Athletics Check vs Ragged Human Zombie’s Fortitude: 1d20+11: 21] - success!

With a powerful heave Khalin cast off the zombie’s arms. The thing hissed back at him, the first real sign of any intelligence in the creatures. As Khalin pushed away the thing began to move.

[Ragged Human Zombie: Cast Off]

[Ragged Human Zombie Shift: N]

Khalin had readied his hammer, but the thing withdrew. the dwarf blew out a hiss of his own in frustration and chased after the thing.

[Move: N]

[Action Point]

[Tradden gains a Standard Action]

The battle was swinging back towards the Krakens. (Had he had time to suggest The Deepingwald Krakens to the others as a name for their little band yet? Surely they needed a counter to Altair’s Talons, he reckoned.) Shrugging the whimsical thought from his mind, he swung his hammer at the zombie, hoping to reduce the enemy’s numbers once more...

[Melee Basic Attack - Craghammer]

[Primary Attack vs Ragged Human Zombie: 1d20+10: 20] - hits!

[Damage: 1d10+7: 17] and [Bloodied]

The strike seemed to stagger the zombie, the familiar sound of brittle bone crushing was all Khalin needed to know that the thing was frail.

JUN
27

Combat
Ragged Human Zombie

54

With the sting of Khalin’s hammer still fresh in the zombie’s unearthly mind it switched tack, turning towards Tradden. It was met with wave after wave of blades, circling in front of it, slicing its ragged flesh.

[Tradden: Rain of Steel Stance]

[Damage: 1d8: 2]

Undeterred by the young fighter’s advances the zombie reached out to grab at his mail.

[Drag to the Grave]

[Primary Attack: 1d20+6: 23 vs Tradden’s Fortitude (22)] - hits!

[Damage: 1d6+2: 7] and [Grabbed] and [Pull: NE, E, E]

Pushing in between the blades it went straight for Tradden’s throat, grabbing the young fighter and quickly dragging him through the door with a hiss of glee.

JUN
27

Combat
Pale Reaver Lord

55

The apparition’s ribbons of hair darted to and fro in a chaotic motion as it finally seemed free of Tradden’s spinning blades. With the young fighter out of the way it searched for a new target.

It appeared to ignore the priest and the dwarf before it and looked over to the west, to the one nearest its prize. It eyes and even its tendrils of hair focused and pointed at the thief next to its valuable treasure.

The thing hissed, a rasping, unhealthy sound, and then faded into that otherworldly place, hovering slightly above the ground, before shooting off to the west.

[Insubstantial Transformation]

[Pale Reaver Lord is Insubstantial and Phasing]

It moved quickly, almost too quickly for Beltak to anticipate, but the scribe managed to swing his mace at the last instant.

[Beltak: Melee Basic Attack - Mace]

[Opportunity Attack vs Pale Reaver Lord: 1d20+6: 21] - misses!

The weapon just hit fresh air as the apparition sped away.

[Move: SW, W, SW, W, W, W]

The apparition came dangerously close to Kireth, who responded in turn with his own style of attack.

[Kireth: Ranged Basic Attack - Magic Missile]

[Opportunity Attack vs Pale Reaver Lord] - automatic hit!

[Damage: 2+4+1: 7]

[Damage halved to 3 due to Insubstantial]

It hardly seemed to notice, the force energy just crackling around its translucent body. Its eyes were focused purely on the thief, who was staggering back in horror, clutching his crossbow tightly with one hand, the other held up in a vain effort to resist the apparition’s onslaught as it solidified in front of him.

[Deadly Mane]

[Primary Attack: 1d20+13-2: 24 vs Zero’s AC (19)] - hits!

[Damage: 2d6+6: 16 necrotic] and [Bloodied]

[No longer Insubstantial or Phasing]

The touch of the apparition’s hair was icy cold to Zero, draining the energy and will from his body.

JUN
29

Combat
Kireth Majere

56

Kireth winced at the sight of the apparition’s hand passing through Zero. Although he had not experienced such a touch, he had enough knowledge to know how bad the pain must have been. He would do what he could to slow the apparition down, allow Zero to get away and, hopefully, the chance for the others to assist.

Stepping backwards to allow some room to work he then wove his staff around him.

[Shift: E]

[Shadow Claws]

[Primary Attack vs Pale Reaver Lord’s Fortitude: 1d20+5: 23] - success!

[Damage: 1d10+1: 5]

A black cloud rose from the muddy floor, surrounding itself about the apparition. It shimmered in the torchlight, almost like a sheen of frost around the creature.

Satisfied that his shadowy magic had a hold he urged Zero to move away from the apparition quickly.

JUN
29

Combat
Tradden Aversward

57

Tradden heard a cry of pain behind him and saw a low-level flash of Kireth’s magic. Being stranded out here in the other room wasn’t helping anyone.

The fetid breath of the zombie, only inches away now, was an assault on the senses. The smell was quite simply like nothing the fighter had experienced. Its rasping undead gurgles combined with the nightmarish visual appearance was... was... well, it wasn’t very nice! (One of the drawbacks about being a studious, but not naturally gifted, scholar was that there was often a trade-off required for some knowledge. Tradden had skipped the sections of books marked ’Adjectives’ in favour of those with titles such as ’A History of Rhythm and Movement in Deepingwald’.)

Being held in the zombie’s vice-like grip limited his options, but this was a situation he had been in before. Bracing himself by planting one boot firmly on the floor slightly behind him, he lifted the other long leg until its sole was placed squarely in the thing’s chest. He shoved forwards, the muscles in his well-toned legs winning out against the unnatural strength of the zombie to move it just far enough away for the fighter to get in a swing with his longsword.

[Melee Basic Attack - Frost Longsword]

[Primary Attack vs Ragged Human Zombie: 1d20+12: 32] - critical hit!

[Damage: 1d8+7: 15] plus [1d6: 5 critical cold damage] and [Destroyed]

The force, angle and direction were spot on and the icy blade cleaved straight through the thing’s neck, severing the head which was swept into the corner of the room. The remaining body seemed to stiffen, and seeing that the grip was not going to be relaxed Tradden kicked out, wrenching it from him. The remains fell to the floor.

It was essentially the same technique that he had used to escape the amorous attentions of ‘Hairy’ Helga in the Three Tuns Inn one particularly drunken evening during the Deepingwald Midsummer Festival. Barring the whole head-cutting-off thing, of course.

Turning he ran back into the main room, through the door, leaping over a bewildered Khalin (‘Ach! Have ye no respect lad!??’) and weaving around Beltak to get as close as he could to the remaining enemy, which was now surrounded.

[Run: W, W, SW, W, W, W, W, W]

[Tradden grants Combat Advantage to all enemies]

‘Hang in there, Z!’

JUN
29

Combat
Zero Uhlit

58

Zero was cornered and the rogue looked petrified! He seemed, at least to onlookers, to panic, thrusting his back to the southern wall and scrambling away from the apparition for all he was worth. Whether it was a bluff or real fear it was hard to tell, but in mere moments he was away from the thing, hidden behind Kireth, and in prime position to take a shot.

[Fleeting Spirit Strike]

[Shift: E, E, SE]

[Stealth Check: 1d20+14: 22] - success!

[Primary Attack vs Pale Reaver Lord: 1d20+9+2: 25] - hits!

[Damage: 2d6+4: 14] plus [2d8: 12 sneak damage]

The bolt pierced the apparition’s defences and it howled, perhaps for the first time, at the pain.

JUN
29

Combat
Beltak Ancaron

59

Beltak moved cautiously towards the apparition, his symbol of faith held high and his lips chanting a prayer.

[Move: SW]

A brilliant ray of light shot from the small divine charm, searing the apparition with its golden radiance.

[Lance of Faith]

[Primary Attack vs Pale Reaver Lord’s Reflex: 1d20+8: 11] - misses!

The radiance spluttered and darkened as it stuck the apparition turning from a golden glow into a nightmarish black.

JUL
02

Combat
Khalin Grundokri

60

Khalin saw the apparition cornering Zero - spectres were not the rogue’s enemy of choice, and the warlord whirled back into action, picking up speed as he careened back towards the melee.

‘Hold on, Zero, m’lad!’ yelled the dwarf.

[Move: W, W, W, W]

[Inspiring Word]

[Zero spends a Healing Surge and regains 2d6+12: 21 hit points]

[Last Legion Officer: Zero receives +2 to AC and Reflex until start of next turn]

Fixing his eye firmly on his target, Khalin raised his hammer. ‘Pick on someone yer own size!’ he challenged the apparition as he sped past Beltak.

Craghammer raised, Khalin charged full tilt towards the spectre, hoping it didn’t pick that moment to turn fully insubstantial and leave the dwarf hurtling into the chest behind...

[Charge - Craghammer]

[Charge: SW, W, W]

[Primary Attack vs Pale Reaver Lord: 1d20+10+1: 29] - hits!

[Damage: 1d10r2+7: 16] plus [1d8: 7 charge damage] and [Destroyed]

The pale figure raised it’s ghostly arms but the hammer crashed through its defences to strike true.

As the craghammer swept through the apparition it immediately began to change. It grew smaller and the tendrils of hair receded, the black and tattered garments that seemed to surrounded it started to solidify. Within moments it was no longer the horrific visage of undeath but the bowed and seated human once more.

It looked up at the device upon the desk and raised an arm towards it in hope. The orb slowly began to close, the smaller orbs receding into the centre and the hemisphere closing on one another in metronomic regularity. When the orbs shut there was a sigh and shudder from the figure, then it faded from view, taking the chill in the air with it.

JUL
02

Combat
Completed

61

[...Combat Encounter Completed...]

JUL
02

Combat
Experience

62

Healing Surges

Healing Surges are applied.

[Khalin spends 1 healing surge (8 left) to get to 51/51 hp]

[Kireth spends 1 healing surge (7 left) to get to 44/44 hp]

[Tradden spends 2 healing surges (2 left) to get to 57/57 hp]

[Zero spends 0 healing surges (6 left) to get to 46/50 hp]

Encounter Powers

All encounter powers are recharged.

Milestones

No Milestones achieved.

Experience

Experience awarded.

[Khalin gains 346 xp to reach 8,188 xp]

[Kireth gains 349 xp to reach 8,155 xp]

[Tradden gains 344 xp to reach 8,206 xp]

[Zero gains 347 xp to reach 8,169 xp]

Levelling

No characters ready to level up.

JUL
02

Combat
Completed

63

[...continued in Book #01, Chapter #09, Scene #04...]