BlackengorgeSaga

The Blackengorge Saga

The Blackengorge Saga is a play-by-post roleplaying site using the Dungeons & Dragons 4th Edition ruleset. It is set in a rediscovered land nearly half a millenia after it was thought lost to a horde of creatures, a time known as the ‘Great Retreat’. A small township has been settled on this mainland and a group of adventurers arrive to explore the lands.

Full of character.

The Blackengorge Saga hosts several player characters all of which are fully detailed and brought to life here.

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Packed with storylines..

Divided into books, chapters, and scenes, the Blackengorge Saga will have you coming back for more and for more.

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Bursting with locations.

All of the major locations of the story are detailed in full along with a travel map to plot the characters’ historic progress.

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Latest Scene

A Downward Spiral

Latest Scene The group head out across the barren Stonemarch in search of a mysterious portal, known only as The Mouth of the Sleeper. Within it may lay more answers to what Skauril was plotting and perhaps an item that was found within the goblin-infested ruins of Kiris Dahn. The group believe they are on the right track when they encounter stiff goblinoid resistance across an icy creek within the Coilwood and further orcs atop the hill around a strange white stone face. Some of the orcs, however, turned out to be more than they seemed.

Latest Scene  

The Word on the Street

We depart as ambassadors for The Islands, let us bring hope to those who thought their brothers lost, let us show the best of those who fled over sea, and let us keep our weapons at the ready for any man, goblin or beast who would try stop us bringing our brothers home.

Khalin Grundokri

Hold! The trained eye takes the first step. Is that not a saying in the rogues’ guild, Zero? I for one am staying right here until I am satisfied there is no risk of walking into something we might not like. That takes trained eyes and that means you are guarding the door, Tradden.

Kireth Majere

C’mon, you. Orders, you know. I don’t particularly want to go scout on up ahead either, but orders are orders. You know, secret orders. We don’t need to go far, just up the trail a bit — see what’s there, and then report back. Not long.

Tradden Aversward

As long as there are no wolves. Or goblins.
Or kobolds, or spiders.
Or ghouls or dragons.
Or worse!

Zero Uhlit

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