As Tradden cleaned the goo from his legs and attended to his many bites the others gave the kobolds
and goblins cursory checks.
Zero kicked one of the bodies with the end of his boot, and when it just appeared to be destitute he
turned his nose up at the prospect of checking the bodies.
Kireth poked a couple with the end of his staff, but with none of them showing any signs of magecraft
he was fairly disinterested.
Khalin and Beltak continued the search, just in case something turned up.
It seemed that the weapons and armour of the kobolds were in better shape than the goblins', and
perhaps much of it could be of use to the town.
[Khalin finds 4gp and 17sp]
Between the group they found quite a few silver coins, and four gold coins, three of the strange
looking ones as before, but this time, more surprisingly, they also found a Deepingwald coin.
Tradden was brushing himself down to one side. ‘A Deepingwald coin?’ he said, as Khalin held
it up. It flashed in the light. ‘Does that strike anyone else as… odd?’
The group kept a watchful eye on the waterfall, anxious that an army of goblins and kobolds may spill
out at any minute, having been alerted by Tradden's new nemesis — the rogue slinger.
In fact, Khalin had to take the lad to one side and calm him down — battles do not
always go as one wants them to go, after all. As always the young fighter saw sense in the words of
the warlord, and it seemed to the others that he did indeed refocus and come back to his old self,
his blood rage dissipated.
‘Still,’ said Tradden, as they stood outside the waterfall, still a way away but closer
than before. ‘I don't like it. It's been, what, twenty minutes? And not a sign of
anything coming out. Maybe they want us to go in?’
The thought of some nasty surprise just the other side of the roiling waterfall made him shudder.
The discussions continued, but they all knew there was only one thing to do. They could hardly go
back and say they dare not pass the curtain of water.
‘Right, first things first. Come on, Zero, let's see what we can see.’
The two men carefully trod the path up towards the waterfall — the same route as
the slinger had taken, the rogue looking for any tell-tale signs or traps, the fighter right with
him, swords drawn and ready for any trouble. The others waited at the bottom of the path.
[Tradden: Perception Check: 1d20+3: 9] – failure!
[Zero: Perception Check: 1d20+7: 15] – success!
[Zero: Thievery - Find Traps Check: 1d20+9+2: 13] – failure!
Behind the waterfall was a small carved stair leading up to a small cave entrance. It looked slippy,
due to the constant barrage of water, but there didn't appear to be any laid traps or hazards.
The cave entrance looked as though it could take a couple of people side by side to enter, and a
soft flickering light could be spotted from inside. Neither hero could hear anything from inside the
cave mouth over the roar of the waterfall.
The two men crept back to the others and reported in. Things still hadn't changed… they
needed to go in.
The group prepared themselves, checking their equipment and weaponry, adjusting armour, and making sure
they had everything they needed at hand. They then slowly and cautiously rounded the waterfall and set
off up the path to the cave entrance.
Khalin and Tradden went first, followed by Beltak and then Kireth and Zero at the rear.
As they rounded the cave entrance they saw a large grotto lit by torchlight inside. Facing them were
a number of goblinoid and kobold faces, too many to count in the short time they had.
With a screech from the creatures, a warcry readied, battle ensued swiftly.