BK
01
CH
04
SC
05

The Goblin's Lair
Reports

…continues from Book #01, Chapter #04, Scene #04

Synopsis

15th Day of Ches in the Year of the Sudden Journey
Charged with investigating and perhaps even clearing a goblin warren near Blackengorge, the party headed off to the lair behind a waterfall. Encountering a strong force of goblins and kobolds outside the lair they were eventually victorious, and made their way past the cascading water into the inner chambers. There they encountered a stronger force, with a brute of a goblin that required all of their teamwork to overcome. Its treasure revealed riches, as well as a hidden message of a spy within the town. The group now return to Blackengorge to report on their findings.

For a chapter summary please see Chapter #04 Summary.

Cast List

Khalin Grundokri 

Level 3 Male Dwarven Marshal (Warlord)

Kireth Majere 

Level 2 Male Half-Elven Arcanist (Wizard)

Tradden Aversward 

Level 3 Male Human Weaponmaster (Fighter)

Zero Uhlit 

Level 2 Level Male Human Scoundrel (Rogue)

Beltak Ancaron

Scribe of Pelor (NPC)

Scene Length

This scene started on Thursday 3rd February 2011 and was completed by the end of Friday 4th February 2011.

Storyline
Goblin Lair

Beltak came over to Tradden and assisted the young fighter in firstly sitting up, and then retiring over to sit against the nearest wall.

Tradden congratulated the cleric as he treated his wounds. ‘Fine work, Beltak. Good to have you with us!’ smiled the fighter, weakly.

Before too long, however, Beltak had used a combination of divine powers and more practical first aid and the young lad was on his feet again, albeit battered and bruised. He was a sight — his body was bloodied, cut and punctured, and his armour was just the same. He still wobbled a little bit, and shook his head to try and clear it, despite the pain it caused which stemmed from the fast-expanding bump above one blackened eye.

Suddenly, with frightening quietness, the shadows next to Tradden suddenly produced Zero. The rogue was looking around, likely trying to spot something shiny, thought Tradden.

‘Quite the fight, eh? Takes it out of one!’ said the rogue, sloping off towards the northeast of the cavern, presumably having seen something to investigate. Looking at his friend, his long, un-tattered cloak flowing, his fine clothes looking like they had just been bought and not a hair on his head out of place, Tradden found that for one of only a few times in his entire life, he was speechless.

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Storyline
Goblin Lair

Khalin took a number of deep breaths and then laid his hammer down carefully. He staunched the flow of blood across his chest, relieved that the cut looked a lot worse than it actually was. A good rest would be good enough for it to heal.

Kneeling down next to the goblin the dwarf pushed back some of the shredded clothes it wore to get a better look at the mail. The mail was ill-fitting for the goblin, but was still fine workmanship.

[Khalin: Perception Check: 1d20+1: 6] – failure!

Tracing his fingers over runes on the shoulder guards it was obviously of dwarven manufacture, but not from The Islands. The conundrum was that it was fairly new.

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Storyline
Goblin Lair

Kireth moved across the chamber swiftly, pushing aside limbs and debris in his way with a swift stroke of his staff. His target was the wyrmpriest, prostrate near one of the cavern walls.

The kobold's body was not in good shape — Kireth's energy bolts had crushed its ribcage. A wry smile crossed the wizard's lips; a job well done.

To his dismay, however, the wyrmpriest appeared to have nothing of any value. The staff was a simple wooden affair, carved crudely, and the dragon-skull mask looked to be just a cleverly disguised animal skull, not of any benefit or use.

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Storyline
Goblin Lair

Zero skipped effortlessly across to the far northeastern corner of the chamber, intrigued by the mound of items stacked up.

Most was simple provisions and fur blankets, perhaps for the large goblin to sleep on, but one item took his eye. A simple wooden chest trimmed in bronze stood to one side, its lock twinkling in the torchlight, beckoning to the rogue.

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Storyline
Goblin Lair

Tradden felt a bit lost.

All the others had objectives to achieve. Khalin was straight onto the body of the large goblin, and gasps and outbursts about “dwarven armour”, and things being “incredible” echoed around the cave.

Kireth moved straight to the mangled body of the kobold magic user, but the mage quickly angered at not finding anything of use.

Zero had indeed seen some shiny things, and was currently looking intently at a box he had found, staring at it as if to dare it to be trapped in some deadly fashion.

Beltak was, perhaps predictably, already in prayer to Pelor. And why not? The god had smiled on them today, if not beamed on them.

All Tradden could do was limp around the rest of the cavern looking for anything else that might be of interest. He also checked over the bodies of the other creatures, making sure he took a second to give a hefty boot to the body of the slinger.

There was nothing of note bar 12 gold coins and 48 silver coins, all of the non-Deepingwald type.

When he had finished he shuffled over to Khalin, and asked him his thoughts on what intelligence they could report back to the Council. After a quick deliberation the dwarf and man concluded that it was likely that they had just disposed of the core force; any others would be stragglers, or not joined to this group. That seemed a sound conclusion, judging by the type of creatures here and both the size and space of the cave. Also, with the exception of the large goblin, it was notable that the the kobolds had been better armed and prepared. It also seemed that much of the weapons and armour now could be reclaimed by the town, but there was nothing significant about anything other than the armour that Khalin now guarded.

Khalin was very much of the view that if the town acted quickly, there was the potential to fortify this cave. If it was left for long, it may be reclaimed by dark forces once again.

With the debrief over, Khalin clapped an arm round Tradden's back (he could barely reach the lanky youth's shoulders). ‘Cheer up, my friend, we weren't at our best this day, granted, but we prevailed nevertheless.’

Tradden shrugged as the dwarf continued. ‘You'll be better for a few ales when we get back to the town,’ he gave his friend a knowing smile, ‘and I'm sure Caldring will be pleased to see you back,’ he added, hoping to raise the lad's spirits.

As the warlord mentioned Caldring's name he turned back to survey the mysterious, apparently brand new, armour, and a disturbing thought scudded unbidden through his mind. The dwarf was careful that his comrade didn't see the troubled look that passed briefly across his visage.

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Storyline
Goblin Lair

Khalin carefully unstrapped the mail from the goblin, taking care over the leather fittings, but less care over the goblin's corpse. The cuts and thrusts of combat and the bolts of energy from Kireth's staff had ravaged the body, but the mail looked unharmed.

[Khalin: Perception Check: 1d20+1: 2] – critical failure!

With the mail unstrapped and lain to one side Khalin could look at it in more detail. The fog of battle and the sting of fresh wounds still dulled his senses though, and he called Kireth over for a moment to ask the mage for his thoughts.

The wizard pondered a moment or two, taking a brief look at the mail.

[Kireth: Arcana Check: 1d20+10: 17] – success!

Kireth sniffed, and poked at it a couple of times with his staff. Disdainfully turning aside, the half-elf indicated that it was enchanted, with properties of protection, endurance, and healing.

Khalin brightened up instantly. He'd had his eye on the armour from the moment the goblin appeared, but this was an unexpected bonus, particularly given the fact he'd already got through two sets of scale in their relatively short time on the mainland.

The group were now ready to head back, and so started to gather at the cave entrance.

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Storyline
Goblin Lair

‘Ah, Zero!’ joshed Khalin as he drew alongside the rogue. ‘Er, you did take part in that battle, didn't you?’ he added, noticing the rogue's perfectly clean garments with barely a hair out of place.

The bloodied and battered dwarf didn't quite look sure whether he was joking or not.

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Storyline
Goblin Lair

The rogue didn't look up at the dwarf, he was far too busy squatting down next the chest and examining the lock. He deftly ran his fingers across the bronze banding and then reached into his pack to withdraw his treasured toolset.

With a carefully selected tool he inspected the lock and the hinges, barely touching the surface of the chest.

[Zero: Thievery - Find Traps Check: 1d20+9+2+2: 31] – success!

Nodding to himself, Zero began to hum a small tune, picking up different tools from his selection. With two small rods he spent some time inspecting the inside of the lock before twisting them sharply.

[Zero: Thievery - Open Locks Check: 1d20+9+2: 24] – success!

With a satisfying click the lid hinged open and Zero beamed with pride. The whole show had been no longer than five minutes!

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Goblin Lair

Zero looked inside the chest, finding to his delight a heavy pouch stuffed full of coins. Under this pouch was an object wrapped in cloth, and a leather scroll case.

The rogue quickly put the coins into his pack, alongside the others, calling out ‘Booty, lads!’ to the rest of the group. The scroll case he held up absentmindedly and waved in the air until Kireth ambled up and took it from him without a word of thanks.

Clearing a space in the furs, Zero took the cloth and laid it out, unravelling it to see what was within. The smell of wood oil greeted his nostrils as the cloth unfurled and both he and Khalin whistled in admiration of the contents.

Within the cloth was a small crossbow and a quiver with a dozen bolts. The crossbow was exquisitely made, decorated intricately with silver filigree shaped to look like webs. A similar pattern extended to the bolts.

[Kireth: Arcana Check: 1d20+10: 17] – success!

‘Mildly enchanted,’ stated Kireth blandly. ‘Why someone would waste their time pouring their time and effort into such crude weapons is beyond me, but this one seems to have properties of restraint, as do the bolts.’

‘Well, there&paos;s no-one around to use it now, so I guess I'll, erm, hold on to them for a bit, eh?’ said Zero.

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Storyline
Goblin Lair

Kireth turned away from the pair, smirking as he did so.

He rolled the little key between his finger and thumb before dropping it into his pocket. Had Zero failed to open the lock he would, of course, have handed it over to the thief but he liked to keep those working around him on their toes. You can never practice your skills enough.

His attention then switched to the scroll case which he opened reverently and withdrew the parchment within. His first reaction was a scowl, the writings thereon were non-magical, just a letter. However, as his eyes scanned the text his eyebrows rose.

‘Ahem,’ he coughed, drawing everyone's attention. ‘It looks like we have found a message. It is addressed to one “Irontooth” — I suggest that is the large goblin. Interestingly it is written in Common.’

‘“My spy in Blackengorge suggests we keep an eye out for visitors at either the burial site or the keep. It probably does not matter. In a few more days, I'll completely open the rift. Then Blackengorge's people will serve as food for those our Lord sends to do my bidding. Keep this weapon for my spy, I'm sure it may need it close by.”’

Kireth paused, the contents of the letter sinking in. ‘It is signed by a “Skauril”,’ he concluded, the letter in his hand dropping to his side.

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Storyline
Goblin Lair

Tired and bruised, this news only caused Tradden to put his hand to his forehead. He pinched the bridge of his nose as if to clear a headache.

‘Great,’ was all the usually ebullient youth could muster.

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Storyline
Goblin Lair

Khalin chuckled at Tradden's groan. ‘Haha! The game's afoot!’ he laughed. The day was getting better: gold, magic armour, new weaponry, and the prospect of an ale or three to come.

Despite his injuries the upturn in events made him savour the deepening mystery with something approaching glee.

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Storyline
Goblin Lair

With their new items and new information safely tucked away, the group took one last look at the inside of the goblin lair and set off back to Blackengorge.

Everyone was a little subdued, despite Khalin's good humour. The battle had taken the energy out of the party and the mystery surrounding the message had them all thinking. Before they knew it, however, they were approaching the west gate of the small town — a town that was slowly becoming a home base for them, with warm fires and good meals. Expectant faces peered over the palisades as they approached and a small cheer went up when Tradden raised his arm and punched the air in a victory salute, drawing a quick frown from Kireth.

They had set off in the early morning and it was late afternoon by now — bellies were starting to pang with hunger and the team made their way straight towards The Bronze Lion to warm themselves, get changed, and get something to eat.

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Storyline
Completed

End

[…continued in Book #01, Chapter #05, Scene #01…]