Ability Scores
Abilities generally describe a creature's physical and mental characteristics, and determine the creature's strengths and weaknesses. Ability modifiers, based on the ability scores, contribute to all kinds of effects like attack rolls, defenses, and skill checks.
Strength
17
Constitution
18
Dexterity
13
Intelligence
9
Wisdom
16
Charisma
11
Defenses
Your defenses are your ability to protect yourself against various types of attacks, such as a goblin swinging a sword at you or a wizard casting fireball. Different defenses will protect you from different attacks.
Defenses
Armor Class
19
- Fortitude: 20
- Reflex: 15
- Will: 17
Health & Healing
Hit Points
75
- Bloodied Value: 37
- Healing Surges: 13
- Surge Value: 18
Combat Senses
Initiative
+5
- Speed: 5
- Passive Insight: 17
- Passive Perception: 17