The Forest Ruins
Cathedral of Shadow

…continues from Book #01, Chapter #07, Scene #05


20th Day of Ches in the Year of the Sudden Journey
Descending into the gloom of a long forgotten ruin in the northern forest the party have found a tale of kidnap! A dwarf named Rangrim, from the mainland they believe, has joined them before they descend into the depths of the ruins to rescue his friends, and hopefully the missing elf ranger, Gilmorril.
The group encountered resistance in the form of well-disciplined hobgoblins, but with the help of Rangrim dispatched them, and headed further into the complex, negotiating traps and another chamber full of undead. They now enter some form of ritual chamber for the second time in but a tenday.

For a chapter summary please see Chapter #08 Summary.

Cast List

Khalin Grundokri 

Level 5 Male Dwarven Marshal (Warlord)

Kireth Majere 

Level 5 Male Half-Elven Arcanist (Wizard)

Tradden Aversward 

Level 5 Male Human Weaponmaster (Fighter)

Zero Uhlit 

Level 5 Level Male Human Scoundrel (Rogue)

Rangrim Ironnose

Rogue (NPC)

Scene Length

This scene starts on Wednesday 14th December 2011 and is expected to be completed by the end of Friday 30th December 2011.

Players are expected to be able to post at least once a day.

Initiative Block


Round #07

Combat Encounter Completed

Creatures in Play:

[27] Tradden HP:21/51 51,41,31,21+3 to all damage rollsBloodied

[24] Khalin HP:19/46 46,36,26,19Bloodied

[De] Rangrim HP:24/53 53,43,33,24+3 to all damage rollsBloodied

[18] Kireth HP:35/40 40,35+3 to all damage rolls

[15] Zero HP:40/45 45,40+3 to all damage rolls

Removed from Play:

[24] Fleshrippers

Fleshripper #01 Dmg: 12 0,12

Fleshripper #02 Dmg: 11 0,11

Fleshripper #03 Dmg: 7 0,7

Fleshripper #04 Dmg: 29 0,29

[20] Winged Thing

[16] Underpriest Dmg: 68 0,13,23,38,45,35,64,68BloodiedMarked by Tradden

[13] Berserkers

Berserker #01 Dmg: 94 0,12,39,46,67,71,94BloodiedMarked by Tradden

Berserker #02 Dmg: 75 0,20,35,53,60,75Bloodied

[24] Fleshrippers

Fleshripper #05 Dmg: 4 0,4

Fleshripper #06 Dmg: 4 0,4

Fleshripper #07 Dmg: 15 0,15

Fleshripper #08 Dmg: 8 0,8



Features of the Area


Illumination: Bright light from the blue-green pillars.

Doors: These are made of wood with banded bronze and are closed (unless otherwise stated).

Walls: The walls (black squares) are smooth stone and the floors consist of flagstones with mortar between them (unless otherwise stated).

The Pit: Blood runs into the pit in the centre of the chamber and disappears in a waterfall down.

Difficult Terrain: Squares with a small triangle in the bottom right corner are classified as difficult terrain.





[…continued in Book #01, Chapter #08, Scene #02…]