Ability Scores
Abilities generally describe a creature's physical and mental characteristics, and determine the creature's strengths and weaknesses. Ability modifiers, based on the ability scores, contribute to all kinds of effects like attack rolls, defenses, and skill checks.
Strength
17
Constitution
11
Dexterity
14
Intelligence
8
Wisdom
18
Charisma
12
Defenses
Your defenses are your ability to protect yourself against various types of attacks, such as a goblin swinging a sword at you or a wizard casting fireball. Different defenses will protect you from different attacks.
Defenses
Armor Class
25
- Fortitude: 16
- Reflex: 15
- Will: 19
Health & Healing
Hit Points
48
- Bloodied Value: 24
- Healing Surges: 7
- Surge Value: 12
Combat Senses
Initiative
+5
- Speed: 7
- Passive Insight: 19
- Passive Perception: 19