BlackengorgeSaga

Tradden Aversward

Ability Scores

Each of a creature’s abilities has a score, a number that defines the magnitude of that ability. An ability score is not just a measure of innate capabilities, but also encompasses a creature’s training and competence in activities related to that ability.

Strength

18

Dexterity

16

Constitution

13

Intelligence

10

Wisdom

14

Charisma

9

Saving Throws

A saving throw — also called a save — represents an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don’t normally decide to make a saving throw; you are forced to make one because your character or monster is at risk of harm.

Strength

+7

Dexterity

+3

Constitution

+4

Intelligence

+0

Wisdom

+2

Charisma

-1

Other

Other abilities and senses include initiative, which determines the order of turns during combat.

Initiative

+3

Insight

15

Investigation

13

Perception

15

Hit Dice (8)

Death Save

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